What a floor is
You send robots up an arena that the developer calls endless, with bosses along the way. There is no published enemy stat per floor and no published Cash amount per floor. What is published are the title floors and the Update 1 drop rules.
During a fight the control can read RETREAT. Recovering shows TELEPORT and RETREAT, and the robot rests until HP returns. The wait is not a published number of seconds. Leaving a winnable fight is wasted time. Staying in a fight you are losing breaks an Unstoppable streak.
Floor titles
| Floor | Title | Buff |
|---|---|---|
| 100 | Tower Climber | +14% Cash |
| 200 | Arena Legend | +27% Cash |
| 300 | Star Voyager | +32% Cash |
| 125 in Space | Astronaut | +18% Walk Speed |
Space is not the same counter as the ordinary floors. Update 1 says the arena Cash limit grows as you climb and grows much faster from floor 300. The exact cap at each floor is not listed.
Arena Scrap is capped at 25K per drop. x2 Drops and Arena Frenzy can exceed that cap. x2 Money, the Money Potion, x2 Drops, and Black Hole Money multiply total Cash after Update 1.
Speed
Two passes shorten runs rather than doubling loot. 3x Arena Speed is 29 Robux and says runs speed up by up to 3x. 4x Arena Speed is 69 Robux and says up to 4x. The listings do not say the two stack. Buy one, watch a run, then decide. x2 Drops is 599 Robux and doubles loot per floor instead of shortening the run.
Win counters
| Counter | Title | Buff |
|---|---|---|
| 5,000 arena-floor wins total | Gladiator | +14% Arena Damage |
| 250 arena floors in a row | Unstoppable | +27% Arena Damage |
Use Unstoppable only when the robot already clears those floors. A recorded Gladiator medal near a low floor is not evidence the 5,000 total is done.
Infinite mode was made easier in Update 1. The notes do not explain the mode.
